Returns true if the reference to the input channel is stored.
Namespace: Eneter.Messaging.Infrastructure.AttachableAssembly: Eneter.Messaging.Framework (in Eneter.Messaging.Framework.dll) Version: 5.0.0.0 (5.0.0.0)
Syntax
Remarks
Notice, unlike version 1.0, the true value does not mean the channel is listening.
The method AttachInputChannel() starts also the listening, but if the listening stops (for whatever reason),
the input channel stays attached. To figure out if the input channel is listening use property IsListening.